Game Engineering (Minor)
New York University ยท NY ยท GAME-ENGINEERING-MINOR
Game Engineering (Minor) is a Undergraduate degree at New York University, NY. It covers areas like programming, game development, software fundamentals, game design, computational mathematics, algorithms. The summary below is compiled from public course information โ approximate, not official.
New York University
Undergraduate
What you'll study in Game Engineering (Minor)
Example subjects: Artificial Intelligence for Games, Problem Solving and Programming I, Intro To Programming & Problem Solving, Problem Solving and Programming II, Data Structures and Algorithms, Object Oriented Programming, Intro to Game Programming, Game Development Studio I, Interactive Computer Graphics, Human Computer Interaction, Game Design, Artificial Intelligence.
Frequently asked questions
What will I study in Game Engineering (Minor)?
Game Engineering (Minor) covers areas like game-development, programming, game-design, software-fundamentals, computational-mathematics, algorithms, artificial-intelligence, data-structures.
Who offers Game Engineering (Minor)?
Game Engineering (Minor) is offered by New York University, NY.
Considering Game Engineering (Minor)?
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Sources: New York University official course page. Information is compiled and summarised โ not copied verbatim โ and is approximate; always confirm with the original source.
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