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Games & Interactivity Project 2

Swinburne University of Technology ยท VIC ยท GAM30003

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Games & Interactivity Project 2 is a subject at Swinburne University of Technology, VIC in School of Design & Architecture. It covers topics like digital-media, game-design. It is part of 2 degrees. The information below is compiled from public course material โ€” approximate, not official.

University
Swinburne University of Technology
Code
GAM30003
Credit points
12.50
Category
School of Design & Architecture

Topics covered

digital-mediagame-design

Degrees that include Games & Interactivity Project 2

Frequently asked questions

What is Games & Interactivity Project 2 about?

Games & Interactivity Project 2 covers topics like digital-media, game-design.

Which degrees include Games & Interactivity Project 2?

Games & Interactivity Project 2 is part of 2 degrees, including Bachelor of Games and Interactivity, Bachelor of Games and Interactivity / Bachelor of Animation.

How many credit points is Games & Interactivity Project 2?

Games & Interactivity Project 2 at Swinburne University of Technology is typically around 12.50 credit points. Approximate โ€” confirm with the university.

Where is Games & Interactivity Project 2 taught?

Games & Interactivity Project 2 is taught at Swinburne University of Technology, VIC.

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Sources: Swinburne University of Technology public course catalogue. Information is compiled and summarised โ€” not copied verbatim โ€” and is approximate; always confirm with the original source.

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