Games Programming
Swinburne University of Technology ยท VIC ยท COS30031
Games Programming is a subject at Swinburne University of Technology, VIC in School of Science, Computing & Engineering Technologies. It covers topics like game-development, programming, software-engineering. It is part of 1 degree. The information below is compiled from public course material โ approximate, not official.
Swinburne University of Technology
COS30031
12.50
School of Science, Computing & Engineering Technologies
Topics covered
Degrees that include Games Programming
Frequently asked questions
What is Games Programming about?
Games Programming covers topics like game-development, programming, software-engineering.
Which degrees include Games Programming?
Games Programming is part of 1 degree, including Bachelor of Computer Science, Major in Games Development.
How many credit points is Games Programming?
Games Programming at Swinburne University of Technology is typically around 12.50 credit points. Approximate โ confirm with the university.
Where is Games Programming taught?
Games Programming is taught at Swinburne University of Technology, VIC.
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Sources: Swinburne University of Technology public course catalogue. Information is compiled and summarised โ not copied verbatim โ and is approximate; always confirm with the original source.
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