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Media and Communication Equipment Workers

How to become a Sound Engineering Technician

Official title: Sound Engineering Technicians

Also called: Audio Engineer, Audio Operator, Mastering Engineer, Mixing Engineer, Mixing Technician (Mixing Tech), Music Producer, Recording Engineer, Sound Editor, Sound Engineer, Sound Technician (Sound Tech)

Assemble and operate equipment to record, synchronize, mix, edit, or reproduce sound, including music, voices, or sound effects, for theater, video, film, television, podcasts, sporting events, and other productions.

Main tasks

How to become one

Broadcast, sound, and video technicians typically need postsecondary education. Depending on the work they do, educational requirements may vary.

Typical education to start: Postsecondary nondegree award

Read the full guide from the U.S. Bureau of Labor Statistics

Ways in

Pay · Outlook · AI and this job

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Questions people ask

How do I become a Sound Engineering Technician?

Broadcast, sound, and video technicians typically need postsecondary education. Depending on the work they do, educational requirements may vary.

How much does a Sound Engineering Technician earn in the US?

Median full-time pay is $73,130 a year (U.S. Bureau of Labor Statistics). The middle half earn $49,910 to $100,280.

Is a Sound Engineering Technician a growing career in the US?

Employment is projected to fall 3% by 2035, from about 15,000 to about 14,600 people (U.S. Bureau of Labor Statistics).

Do you need a degree to become a Sound Engineering Technician?

Not always. 44% of people in this job hold a bachelor's degree or higher. Ways in include: Postsecondary nondegree award; Recording Engineer.

Will AI change the work of a Sound Engineering Technician?

People use generative AI for relatively little of this work so far. Microsoft Research rates its AI applicability as low.

Sources

Updated 2026-10-03

This page includes information from the O*NET 31.0 Database by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 license. O*NET is a trademark of USDOL/ETA.